Let's start

In this part you will be led through the basic steps of getting started with the BeatMachine. It will be explained with the use of both the sequencer-bar and the sequencer-grid.

We will create a really basic beat

Sequencer bar

  1. First select the group to edit. We will use [1-16] here. check if the button has lightened up. beat-select-group

  2. Click somewhere in the ‘kick’-channel. You will see the button in the bottom lighten up. If it has lighten up, it means it is selected. beat-select-kick

  3. Now we can create the kick-beat. Select the buttons [1], [5], [9], [13]. They will turn yellow. beat-sequence-kick

  4. Now click somewhere in the ‘snare’-channel. The button in the bottom should lighten up. beat-select-snare

  5. Now we can create the snare-beat. Select the buttons [3], [7], [11], [15]. They will turn yellow. beat-sequence-snare

  6. Now click somewhere in the ‘hat’-channel. The button in the bottom should lighten up. beat-select-hat

  7. Now we can create the hat-beat. Select some random button. They will turn yellow. beat-sequence-hat

  8. Click the play-button. You should hear a nice and simple beat. Now you can let your creativity do the rest. Add more sounds, play with the filter, panning and for some more punch use the distortion.

Sequencer Grid

  1. First select the group to edit. We will use [1-16] here. check if the button has lightened up.beat-select-group

  2. Then open the grid by clicking the grid-button. The channels should disappear and a grid with buttons should appear.Sequencer toggle

  3. Click the beat as described above, but now in the grid. You do not need to select any channel now.beat-sequence-grid

  4. Click the play-button. You should hear a nice and simple beat. Now you can let your creativity do the rest. Add more sounds, play with the filter, panning and for some more punch use the distortion.